SDRplay recently released news about their upcoming RSPdx software defined radio, which replaces the RSP2 as the top of the line unit in the SDRplay lineup. The RSPdx is not yet on sale, but a few YouTube reviewers have already received their units. The first review comes from Mile Kokotov who is known to have reviewed several SDRs in the past. Mile's impressions are that the receiver works very well. He writes on his video blurb:
Today i have received the new SDR receiver from SDRplay, the RSPdx and was eager to turn it on and do some tests receiving on HF and VLF. Although at the moment my mini-whip antenna is not operational, I have connected some 20 meters wire as an antenna and start listening on VLF, LW, MW and HF...
I have to say that SDRplay team did a good job with this SDR-receiver, putting better filters and redesigning front-end to improve dynamic range and enhance overall performance in relation to its predecessors RSP2 and RSP2pro. The new RSPdx is very good indeed. Especially on HF and below.
The RSPdx has new features like HDR (High Dynamic range) mode for reception within selected bands below 2 MHz. HDR mode delivers improved intermodulation performance and less spurious responses for those challenging bands.
The New SDRplay RSPdx receiver - First Impression: Excellent!
The second review is by SevenFortyOne who runs through the various features of the SDRplay and also tests it on various HF signals.
SDRplay RSPdx Overview and SDRuno V1.33 Demo
The third video isn't exactly a review, but here TechMinds shows us how to run the RSPdx as a panadapter on his FTDX-3000.
Over on the SWLing.com blog we've seen news about the release of a new Russian designed and made portable software defined radio called the "Malachite-DSP". The Malachite-DSP is an "all-in-one" portable SDR that is controlled via a touch screen and two control knobs. It covers 0.1 MHz to 1000 MHz with a bandwidth of up to 160 kHz, and the custom software supports all common modulation types. The whole device consumes 300mA and is powered by a Li-ion cell. It's marketed as a modern DEGEN and TECSUN replacement, so it appears to be targeting the HF short wave listening (SWL) customer.
Production appears to be small, with purchasing currently done by contacting RX9CIM, one of the project creators, directly at his email address (details on this forum post). The cost for a fully assembled unit is 12500 Russian Rubles which is 195 USD (not including international shipping). You can also purchase just the PCB without components for 1100 Rubles (17 USD). Importantly the forum post notes to watch out for scammers, who appear to be trying to take fake preorders for the device.
From the components list we can see that this SDR runs on the MSI001 tuner chip, which is the same tuner chip used in the SDRplay line of units. However, unlike the SDRplay units which use a wideband MSi2500 ADC, the Malachite-DSP uses an audio chip as the RF ADC. This provides a 16-bit ADC, resulting in high dynamic range, but at the expense of the available bandwidth which is only 160 kHz. A STM32H743VIT6 with ARM Cortex A7 processor runs what appears to be custom DSP and GUI software. The software doesn't seem to support DRM, but AM, WFM, NFM, LSB, USB are all supported.
The YouTube videos below are by a Russian reviewers. Be sure to turn on the YouTube closed captioning and auto translation feature if you want to follow along in English.
😲ПРИЕМНИК КОТОРЫЙ ЛОВИТ ВСЁ!!!💥🔝 ЭТО ВАМ НЕ Degen и Tecsun ВСТРЕЧАЙТЕ НОВЫЙ МАЛАХИТ DSP V2💯🆕
SDR приемник МАЛАХИТ DSP
The Malachite-DSP reminds us a bit of the unreleased PantronX Titus II SDR, which is supposed to be a low cost (aiming for less than $100 USD) 100 kHz - 2 GHz tablet screen based SDR that was supposed to make DRM reception more popular. However the Titus II hardware has never eventuated since it's initial news in 2016, and at this time appears to be a dead project.
The Othernet project aims to bring live data such as news, weather, video, books, Wikipedia articles and audio broadcasts to the world via cheap receivers and a free satellite service. Although an internet connection provides the same data, Othernet's satellite broadcast is receivable in remote areas, will continue working in disasters, and costs nothing to continually receive roughly 100-200 MB of data a day. The trade off is that the service is downlink only, so the data that you get is only what is curated by the Othernet team. Currently the service is only available in North America and Europe, but service to other areas in the world may eventuate in the future.
We've posted about this project a few times in the past, as previously they used an L-band satellite service that was received by RTL-SDR dongles. However, these days they operate using LoRa hardware chips on the Ku-band.
Over on YouTube the TechMinds YouTube channel has just uploaded a video that demonstrates the Othernet service being received from the UK via their Dreamcatcher hardware. In particular he shows off the APRS feature which sends any APRS message containing the string "OUTNET" to the Othernet satellite stream. Later in the video he also shows the news articles, weather data, Wikipedia and audio data that was received.
KerberosSDR is our four tuner coherent RTL-SDR product made in collaboration with Othernet. With KerberosSDR applications like radio direction finding and passive radar are possible, and our free open source demo software helps to make it easier to get started exploring these applications. In this post we explore how a simple passive radar setup can be used to measure how busy a neighborhood is in terms of vehicular traffic.
Passive radar makes use of already existing strong 'illuminator' signals such as broadcast FM, DAB, digital TV and cellular. When these signals reflect off a moving metallic object like an aircraft or vehicle, it distorts the signal slightly. By comparing the distorted signal to a clean signal we can determine the distance and speed of the object causing the reflection. Wide reaching digital signals like DVB-T and DAB are often the best illuminators to use. Wideband cellular signals can also be used to detect more local targets.
In a simple passive radar system we use two directional antennas such as Yagi's. One Yagi points towards the broadcast tower and receives the clean non-distorted reference signal. This is known as the reference channel. A second Yagi points towards the area you'd like to monitor for reflections, and this is called the surveillance channel.
In our setup we point the reference channel Yagi towards a 601 MHz DVB-T transmitter roughly 33 km away. A second Yagi is placed on a vantage point overlooking a neighborhood. The Yagi's used are cheap DVB-T TV Yagi's that can be found in any electronics or TV retail store (or on Amazon for ~$30 - $60 USD). In the software we used a bandwidth of 2.4 MHz and adjusted the gains for maximum SNR.
It is important that the surveillance channel is isolated from the reference signal as much as possible. We improve the isolation simply by placing a metal sheet next to the surveillance Yagi to block the reference DVB-T signal more. Note that putting the antennas outside will obviously result in much better results. These walls and windows contain metal which significantly reduce signal strength. We also added our RTL-SDR Blog wideband LNA to the surveillance channel powered by a cheap external bias tee to improve the noise figure of the surveillance channel.
The resulting passive radar display shows us a live view of objects reflecting. Each dot on the display represents a moving vehicle that is reflecting the DVB-T surveillance signal. In the image shown below the multiple colored objects in the left center are vehicles. The X-Axis shows the distance to the object, and the Y-Axis shows the doppler speed. Both axes are relative to the observation location AND the transmit tower location.
When there are more moving cars on the road during the day and rush hours, there are more blips seen on the passive radar display. Larger vehicles also produce larger and stronger blips. By simply summing the matrix that produces this 2D display, we can get a crude measurement of how busy the neighborhood is, in terms of cars on the road since reflections are represented by higher values in the matrix. We logged this busyness value over the course of a day and plotted it on a graph.
The resulting graph is as you'd intuitively expect. At 6AM we start to see an increase in vehicles with people beginning their commute to work. This peaks at around 8:30AM - 9am with parents presumably dropping their kids off to the neighborhood school which starts classes at 9AM. From there busyness is relatively stable throughout the day. Busyness begins to drop right down again at 7PM when most people are home from work, and reaches it's minimum at around 3am.
One limitation is that this system cannot detect vehicles that are not moving (i.e. stuck in standstill traffic). Since the doppler speed return will be zero, resulting in no ping on the radar display. The detection of ground traffic can also be distorted by aircraft flying nearby. Aircraft detections result in strong blips on the radar display which can give a false traffic result.
It would also be possible to further break down the data. We could determine the overall direction of traffic flow by looking at the positive and negative doppler shifts, and also break down busyness by distance and determine which distances correspond to particular roads. In the future we hope to be able to use the additional channels on the KerberosSDR to combine passive radar and direction finding, so that the the blips can actually be directly plotted on a map.
If you want to try something similar on the KerberosSDR software edit the RD_plot function in the _GUI/hydra_main_window.py file, and add the following simple code before CAFMatrix is normalized. You'll then get a log file traffic.txt which can be plotted in excel (remember to convert Unix time to real time and apply a moving average)
Over on Aliexpress and eBay there are now multiple USB2.0 extenders that work using Ethernet cable. These extenders advertise that is is possible to use up to 100m of Ethernet cable. Extending the USB connection rather than using coax cable is desirable as coax cable introduces signal losses the longer it is. Extending the digital side of the SDR (the USB cable) results in no signal being lost.
However, the USB2.0 specification notes that the maximum limit of the length of an extension cable is only 5 meters. We can go beyond 5 meters by using active repeater cables, but even this has limits of up to 30 meters maximum only.
So how can these USB2.0 Ethernet extenders advertise a length of up to 100m? These devices essentially convert the USB signal into an Ethernet network signal. Ethernet cable for network connections has a limit of 100 meters. Using this Ethernet extender is quite similar to using a Raspberry Pi and running the RTL_TCP software over an Ethernet cable, except that the network connection is handled entirely by the hardware.
We purchased a $45 USB2.0 extender from Aliexpress to test (there is also a cheaper $32 unit that we saw recently that should work too). The extender comes with a 1.5m USB Male to Male cable, a transmit box, a receive box and a 5V plug pack. The transmit side plugs into the PC via the USB Male to Male cable. The receiver end is placed up to 100m away, and this side must be powered by the 5V plug pack. In between you can run up to 100m of Ethernet CAT cabling.
In our testing we purchased a 50m CAT6 cable and tested to see if the extender would work with an RTL-SDR Blog V3, Airspy and SDRplay. Initially we had trouble getting SDR# to connect to the RTL-SDR. Eventually we found out that the provided USB Male to Male cable provided was of poor quality. After replacing it with a higher quality cable the extender began working properly. We also found that some USB ports on our PC wouldn't run the unit. The USB3.0 ports on the back of the PC connected directly to the motherboard worked best.
Using SDR# the RTL-SDR Blog V3 worked exactly like it was connected directly to the PC. There was no lag noticed at all, with tuning being instant. Sample rates up to 3.2 MSPS worked fine, although of course 2.56 MSPS was the limit without drops. As the receiver box is powered by a 5V plug pack, there was plenty of power available to power a 100 mA LNA via the V3's bias tee as well.
Reliability was a bit of an issue. Sometimes we'd need to replug the USB port several times before it would connect to the RTL-SDR. But once running everything appeared to be stable, and we left it running overnight at 2.56 MSPS without any problems.
Unfortunately the lower bit rate and sample rate of the RTL-SDR appears to be the limit of what the extender can handle. The Airspy with it's higher data transfer requirements due to it's 12-bit ADC didn't work properly, with audio stuttering from dropped packets (even at the lower 3 MSPS sample rate with packing enabled). The SDRplay also wouldn't work, with the SDRUno software being unable to detect the RSP1A. Even using a shorter 2M Ethernet cable did not help for these SDRs. In theory it should work since Ethernet can support a much higher data rate, but perhaps the converter chipset used in the cheap extender unit that we have isn't fast enough.
If you want to try this out, be very careful of what you purchase on Aliexpress/eBay/Amazon. There are some very very cheap USB to Ethernet extenders out there that are advertised as USB2.0, but not all of them are truly USB2.0. The very cheap ones under $5 won't work. Those cheap units actually degrade USB2.0 down to USB1.1 which will not work for an RTL-SDR or any other common SDR. The extender units that will probably work properly are all priced over $30.
It's also possible that some of the more expensive units available on Amazon (e.g. ) may be implemented better and might work with the Airspy and SDRplay. If you've tried one of the pricier units please let us know in the comments if it works. In particular this $156 KVM unit which claims a high data rate and also supports PoE may work (although PoE may cause switching noise). For extreme extensions of up to 250m, USB2.0 fiber optic extenders such as this $359 unit, or this $459 fiber optic unit which can go up to 5km (3.1 miles) might also work. If you've tried any of these please let us know in the comments.
In the past we've seen several SDR# plugins released by Eddie MacDonald, and now thanks to recent updates to the core of SDR#, he's been able to work on and release a new accessibility plugin for SDR#. Eddie writes -
I have created a new plugin which provides keyboard shortcuts, an on screen display and a new improved toolbar for the new native toolbar area that Prog has provided to plugin developers.
There are many new and improved toolbar buttons available.
Many, many keyboard shortcuts including the ability to directly enter the frequency easily from the keyboard.
I am currently working on incorporating a screen reader into the plugin to aid the blind in using SDR#.
DARPA (Defense Advanced Research Projects Agency) has recently released video from their Spectrum Collaboration Challenge Championship Event where team GatorWings took home a two million dollar prize. In the original DARPA grand challenge teams competed to produce an autonomous car that can get through an obstacle course. In this spectrum challenge DARPA poses the questions, what if there was no FCC to control the band plan, and how do we make more efficient use of a scarce spectrum?
Given those questions the goal is for software defined radios driven by artificial intelligence's created by each team to autonomously find ways to manage and share the spectrum all by themselves. The AI's are required to find ways to listen and learn the patterns of other AI SDRs using differing wireless standards all of which are competing for the same slice of spectrum at the same time. The competition asks the AI's to provide simulated wireless services (phone calls, data link, videos, images) during a simulation run with all the AI's running at once. Whichever AI is able to provide the most stable services and at the same time share the spectrum fairly with the other AI's wins.
On October 23, 2019, ten teams of finalists gathered to compete one last time in the Championship Event of DARPA's Spectrum Collaboration Challenge (SC2), a three-year competition designed to unlock the true potential of the radio frequency (RF) spectrum with artificial intelligence. DARPA held the Championship Event at Mobile World Congress 2019 Los Angeles in front of a live audience.
Team GatorWings from University of Florida took home the $2 million first prize, followed by MarmotE from Vanderbilt University in second with $1 million, and Zylinium, a start-up, in third with $750,000.
Throughout the competition, SC2 demonstrated how AI can help to meet spiking demand for spectrum. As program manager Paul Tilghman noted in his closing remarks from the SC2 stage: "Our competitors packed 3.5 times more wireless signals into the spectrum than we're capable of today. Our teams outperformed static allocations and demonstrated greater performance than current wireless standards like LTE. The paradigm of collaborative AI and wireless is here to stay and will propel us from spectrum scarcity to spectrum abundance."
The highlights video is shown below, and the full two hour competition stream can be viewed here.
Highlights from the Spectrum Collaboration Challenge Championship Event
The competition was run on the DARPA Colosseum, the worlds largest test bed for performing repeatable radio experiments. Capable of running up to 128 two channel software defined radios with 3 peta-ops of computing power it allows experimenters to accurately simulate real world RF environments. It works by connecting special "channel emulator" RF computing hardware to each physical SDR, which can emulate any RF environment.
SDRplay have just released their new SDR that they're calling the RSPdx. This is their new top end product which replaces the older RSP2/pro line. The RSPdx is designed for high performance DX reception and they write that it achieves this with additional filtering, improved intermodulation performance, a DAB notch filter, additional attenuation steps, and a new high dynamic range for frequencies under 2 MHz.
Pricing is £159 GBP or $199 USD (excluding taxes). It doesn't yet appear to be for purchase, but they note that it will be fully released within the next few weeks.
The RSPdx is a replacement for the highly successful RSP2 and RSP2pro SDR receivers, which have been extensively redesigned to provide enhanced performance with additional and improved pre-selection filters, improved intermodulation performance, the addition of a user selectable DAB notch filter and more software selectable attenuation steps .
The RSPdx , when used in conjunction with SDRplay’s own SDRuno software, introduces a special HDR (High Dynamic Range) mode for reception within selected bands below 2MHz. HDR mode delivers improved intermodulation performance and fewer spurious responses for those challenging bands.
The SDRplay RSPdx is a single-tuner wideband full featured 14-bit SDR which covers the entire RF spectrum from 1kHz to 2GHz giving up to 10MHz of spectrum visibility. It contains three antenna ports, two of which use SMA connectors and operate across the full 1 kHz to 2 GHz range and the third uses a BNC connector which operates up to 200MHz.
The RSPdx also features a 24 MHz ‘plug and play’ reference clock input which allows the unit to be synchronised to an external reference clock such as a GPS disciplined oscillator (GPSDO)
SDRplay is a UK company. The RSP SDR receivers are made in the UK and can be purchased for worldwide delivery directly from http://www.sdrplay.com/ (click on purchase and select your country to view shipping costs) or you can buy from any of our worldwide resellers listed here: http://www.sdrplay.com/distributors/ Many of the resellers offer local free shipping and/or local language technical support.
Mike Ladd (KD2KOG) who works for SDRplay Technical services has provided the following demonstration video.
Major Announcement... The RSPdx from SDRplay.
Independent reviewer TechMinds has also uploaded a new hardware and software overview and unboxing video as well.